My name is Ibrahim. I work in visual effects and creative production — compositing, 3D, and the kind of image-making that usually stays behind the scenes. IBRA is where the other half of that lives: the writing, the observations, the things that don't fit into a client brief.

I started this site because not everything worth making needs to be a product. Some things just need to be told, and kept somewhere they won't disappear when a platform changes its mind.

There is no fixed format here and no single lane. Some weeks it's a long piece about a game. Other weeks it's a photograph and a paragraph. What ties it together is that everything here is original, made by me, and published because I thought it was worth keeping.

If something here was useful or interesting to you, that's the whole point.

— Ibrahim
Baghdad